Savage: The Shard of Gosen

A project in Austin, TX by Matthew Fitzgerald
000days 
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Funding Successful

Barbaric adventure with a dash of RPG! Explore and slay in a brutal open world — Conan meets Super Mario and Zelda 2!
Backers: 381
Average Pledge Per Backer: $21

Funded: $8,100 of $6,000
Dates: Jan 24th -> Feb 23rd (30 days)
Project By: Matthew Fitzgerald
Tags:
rpgvideo gameadventureaction rpg +Suggest

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$8,100

current pledge level
Last Updated: February 23 @ 15:45 -0500 GMT

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Latest News

Kickstarter Game Developer Haiku Collection

September 2nd - via: cliqist.com
It’s a bit of a tradition that whenever I interview someone for Cliqist I ask them to put together a brief haiku to describe them, their company, or their game. Since we’re celebrating the one year anniversary of Cliqist this week I figure it would be as good a time as any to look back at some of them. All the haiku’s were written by the person being interviewed, and are listed in the order in which they appeared on the site. Some are great, some not so much, but each is interesting in its own right. (Read More)

Final Days - Press Roundup - 24 Hour Stream!

February 20th - via: kickstarter.com
Final DaysWe're on the last leg of this madness - I want to thank each and every one of you, and let everyone know that even if the Kickstarter fails, it was a blast (albeit an exhausting one)! I met so many amazing people that I wouldn't have... (Read More)

Concept Art + New Enemy

February 16th - via: kickstarter.com
New cave beetle enemyHappy Sunday, everyone! I wanted to share some of my creative process with you all - what it looks like when I sketch something out and how that translates into the thing actually making it's way into the game. A new creature I... (Read More)

The Dead Rise - Reward Tier Updates!

February 13th - via: kickstarter.com
New Reward Tiers and UpdatesWe've come to the final leg of our journey, everyone! As a big thank you to everyone who's backed, all tiers across the board will now receive a digital mini-comic that contains a short story taking place in the game world... (Read More)

Post-24 Hour Stream Updates!

February 10th - via: kickstarter.com
In the wake of the 24 hour live streamWow, that was a lot of fun! Thank you so much, everyone who attended and came to hang out with me! It was great getting to chat, answer questions, and meet lots of really cool people! Here's the footage that... (Read More)

Dr. David's Indie Spotlight: Savage: The Shard of Gosen takes Zelda 2 and throws in barbarians

February 9th - via: gamezone.com
I've been following Savage: The Shard of Gosen on Kickstarter since it first appeared on the crowdfunding scene. I've also been keeping an eye on the game since its arrival on Steam Greenlight. I've seen all of the screenshots, watched gameplay footage, and even talked with developer Tobor Prime. Most recently, however, I played the game's alpha build which is downloadable on IndieDB. Even though the alpha only covers a small portion of what Savage has to offer, it's quite telling of the NES-inspired nature of the upcoming adventure. (Read More)

Press Roundup And Interviews!

February 6th - via: kickstarter.com
Happy Thursday, everyone! Savage had some new articles spring up over the past couple days and I wanted to share them with all of you! Interviews David Sanchez of Bit Pulse reaches out for some Savage... (Read More)

Game Progress - 24 Hour Live Dev Stream!

February 5th - via: kickstarter.com
Game ProgressA lot has been going on since I launched the Kickstarter for Savage: The Shard of Gosen twelve days ago. I can tell you what I haven't been doing a lot of, though - and that's sleep, ha! That's a good problem to have, though, right?... (Read More)

Matt Fitzgerald Talks Savage: The Shard of Gosen

February 5th - via: cliqist.com
Matt Fitzgerald has gone through fire and brimstone to make his dream come true. His dream? A shirtless warrior, handheld weapons, and $6,000. (Read More)

Streaming Live Development

February 3rd - via: kickstarter.com
So I've been playing around with this streaming business for a little while now and I've decided to make it a regular thing throughout the development of the game. I don't have a set schedule (yet) but I'll be doing it quite a bit - so come join me... (Read More)

Get Savage In The Shard Of Gosen

February 3rd - via: cliqist.com
One of my favorite NES games growing up was Trojan, an average quality side scroller that while it paled in comparison to the arcade version, was still a lot of fun for my 12 year old self. I played Trojan so much that I got to the point where I could beat it in a single life, I owned that game. Looking back at that particular life accomplishment, it probably had more to do with the repetitive nature of the game than any sort of gaming prowess on my part. (Read More)

Music! Press Roundup! More Videos!

February 1st - via: kickstarter.com
Soundtrack SamplerHappy Sunday, everyone! I thought I'd share some samples of the early music that's in the current alpha! Enjoy!  Press RoundupHere's what journalists and indie game bloggers have been saying about the game since I launched the... (Read More)

More Devlog stuff - French Translation!

January 31st - via: kickstarter.com
Give It 100So, this is a really cool site that allows you to upload 10 second video snippets of a project you are working on. It can be anything from learning to play the harmonica, juggling, or improving your noogie technique. I went with the... (Read More)

Video Devlog Q&A and Mechanics Tutorial

January 30th - via: kickstarter.com
Hail, Barbarian Horde! I've been getting a lot of questions lately about the game's difficulty, how some of the mechanics work, and what platforms I'd like to eventually port the finished game to. I cover a lot of these and more in this video devlog... (Read More)

Game Translations - Fellow Barbarians Playing the Alpha!

January 27th - via: kickstarter.com
Translations and Localizing the Game Hi everyone! I get lots of questions and comments about what other languages the game will be translated into and I'd like to ask you all - what other translations/localizations would you like to see in the... (Read More)

New Alpha Build Up! (and more)

January 26th - via: kickstarter.com
New Alpha Build Up I finally have the game running in the new development environment 100%. This is what I'll be using throughout the rest of development until the game is 100% complete. The new build also fixes quite a few bugs, as well as some new... (Read More)

The Call Has Been Answered!

January 25th - via: kickstarter.com
Hi everybody! I just want to extend my sincerest thanks for helping get this campaign off to an amazing start - the first 24 hours have been very exciting to watch and I can't wait to share updates with all of you.  Thanks for answering the call,... (Read More)

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